The Assignment
During these two weeks, we were challenged to create something game-related. We had a lot of creative freedom, so I decided to develop a game based on one of my childhood-drawn characters, Agent M00. Over this period, I collaborated with two other students to bring Agent M00 to life.
Process
I spent the first two days planning how the game would look and play. Over the following twelve days, I focused on programming, bug-fixing, and creating pixel art. I collaborated with two other students, who helped with music and additional pixel art.

Skills
While working on this project, I developed my leadership skills as I took on the role of Game Director. I guided my team to align with my vision while also adapting it based on their great ideas. This was also my first experience creating a First-Person Shooter. Two weeks was the shortest amount of time I’ve ever had to create a game up until this point
Results
We showcased our project at a school exposition with one fully functional level that visitors could play. I am really proud of the results my team and I achieved, and we are continuing to develop the game after school. Our end goal is to complete three full levels and release the game on Steam